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Czasopismo
IEEE ACCESS
Rok publikacji
2024
Status
Opublikowane
Date Published
14/11/2024
DOI
10.1109/ACCESS.2024.3498444
ISSN Number
2169-3536
Start Page
169614 - 169627
Tom
12
Abstrakt

There is growing widespread adoption of augmented reality (AR) in tech-driven industries and sectors of society, such as medicine, gaming, flight simulation, education, interior design and modelling, entertainment, construction, tourism, repair and maintenance, public safety, agriculture, and quantum computing. However, ensuring smooth and intuitive interactions with augmented objects is challenging, requiring practical performance evaluation and optimization models to assess and improve users’ experiences with AR-enhanced systems. In this paper, we apply Fitts’ Law to model and predict interaction task difficulty with objects distributed across four spatial quadrants. We use genetic optimization algorithms to fine-tune Fitts’s Law parameters, achieving a model that significantly enhances predictive accuracy. Our optimized model demonstrates an approximately 40% reduction in interaction task difficulty across all quadrants, leading to a more ergonomic and intuitive user interface. This study contributes to the Human-Computer Interaction (HCI) field by offering a refined metric for evaluating and optimizing AR interfaces and addressing the unique challenges of three-dimensional interaction environments. Therefore, we propose a practical framework for the performance evaluations and optimization of augmented reality and other user interfaces.

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